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Marvel: Avengers Alliance

Lead a customizable S.H.I.E.L.D. agent alongside two Marvel heroes in turn-based fights. Recruit characters, develop your roster, and take on daily missions, Special Operations, and PvP.

AdventureAndroid 1.3.2
Download1.3.2 · 64 MB · APK

App information

Category
Adventure
Package name
com.marvel.avengersalliance2_goo
Version
1.3.2
File size
64 MB
Requires
Android Votes:160

Screenshots

About this app

Marvel: Avengers Alliance is an action-adventure game in which you play a S.H.I.E.L.D. agent fighting alongside Marvel heroes. Its central task is to build a three-character team and win turn-based battles against groups of enemies. Each hero has distinct abilities, and the six character classes create matchups to consider when choosing your team and timing attacks. Alongside the main battles, daily missions, Special Operations, and PvP provide other ways to play and earn rewards for developing your agent and recruiting characters.

How do teams and turn-based battles work?

You control a customizable S.H.I.E.L.D. agent and can bring two heroes into a fight. Encounters may include one or more waves, with three or fewer enemies in each wave. Characters have their own attacks and abilities, so choosing a team involves more than selecting familiar names: the class system affects how characters perform against one another, and timing skills is part of the tactical play.

The agent can gain experience and levels, and can be equipped with weapons and uniforms obtained in the game. Heroes can also be developed, and the available roster includes 166 characters according to the supplied game description. Some heroes are locked or recruitable only on certain occasions, while most can be recruited generally using Command Points. The game also includes training and unlocks as part of roster development.

What do the six character classes change?

Blaster, Bruiser, Scrapper, Infiltrator, Tactician, and Generalist are the six classes. The first five have a specific advantage and vulnerability within a counter system. Blasters score guaranteed critical hits against Bruisers and ignore their defense. Bruisers gain statistics when attacking or being attacked by Scrappers, while Scrappers make an automatic follow-up attack against Infiltrators.

Infiltrators can counter enemies after attacking or being attacked by Tacticians; Tacticians gain an extra turn when attacking or being attacked by Blasters. Generalists have no special class advantage or weakness against other classes. Some heroes can change classes during play, and alternate costumes can change a character’s class. The player can access uniforms for all classes, giving team planning another consideration beyond a hero’s individual skills.

What activities are available beyond the battles?

Daily missions offer tasks within a time window, while Special Operations are limited-time challenges. Completing the set of tasks in a Special Operation can reward a new hero. PvP is organized as an opt-in tournament, so it is a separate activity rather than a requirement for every player. A simulator provides challenge fights, and a villain archive includes character biographies and practice battles.

Rewards from missions and other activities can be used to acquire and develop characters. Special Operations and PvP can also provide Lockboxes, as can occasional daily gifts. These options give players several kinds of goals: progressing through fights, collecting heroes, taking on timed tasks, or trying challenge battles. The game’s different modes are therefore relevant to players who want more than a single sequence of missions, though the source does not specify how often each event runs.

How do resources, recruitment, and Lockboxes work?

The source’s gameplay tips identify Silver, Gold, Command Points, Shield Points, and Unstable ISO as the five resources. Silver is used for many expenses, including hero leveling, research, store purchases, and Flight Deck upgrades. The cost of leveling heroes increases with each level; the source gives 300,000 Silver as the cost to reach level 12. Shield Points can also be used to level heroes and for research. The tips describe obtaining Shield Points through interactions with allies’ cities, gifts between players, and bonuses connected to friends’ posted accomplishments.

Command Points are used to recruit heroes. The tips recommend earning them through gameplay and note that Gold can be exchanged for Command Points at a rate of one Gold for two Command Points. Gold can also bypass some requirements, including speeding access to quests and characters, and the source says it can be earned through leveling, occasional daily spins, and some events. Lockboxes are not counted as a resource in the tips. Opening them can yield comic-book covers and other items; collecting eight covers unlocks a special hero. A single box has a stated 7% chance of containing a cover, while opening ten guarantees one cover. Duplicate covers convert to 10,000 Silver, and boxes may also contain weapons, socketable ISO, or single-use items.

What should players know about spending and content?

The source describes the game as free to play while noting that it encourages spending on stronger equipment and items, as well as options that speed access to quests and characters. This may matter to players deciding how they want to progress: Gold can be used to bypass some steps, while the resource tips describe earning some Gold through play and using other resources for development and recruitment.

Combat is a consistent part of the game. The supplied content notes light blood effects but no gore, and says defeated enemies disappear. It also mentions occasional mild profanity and some character outfits that are more revealing. These details may be relevant to players or families considering the game’s presentation. Overall, its described systems are suited to players interested in planning class matchups, building a Marvel roster around a customizable agent, and pursuing missions or challenges for rewards.

Version history

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APK1.3.2

30 Jul 2026 · stable

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